1.1 Background of the Study
The advent and development of technology brings many things which may either ease or make life of people more difficult and complicated. One of results of this development is the opening of online gaming through the internet which has become addictive and one of the widely used leisure activities by many people and teenagers. Online gaming is a technology rather than a genre; a mechanism for connecting players together rather than a particular pattern of game play. Online games are played over some form of computer network, now typically on the Internet. According to one concerned Internet Cafe entrepreneur, “Internet Cafes are seducing youths to a new form of addiction, one which may not destroy their bodies as drugs do, but which is certainly twisting their minds.” In reality, students mostly are addicted in online gaming. They sacrifice their allowances just to save for their bets on online gaming. In fact, students already fail to remember their commitment in school and in their home. Accordingly, video games have an immense impact in the lives of their family, it also distracting students and compromise ones jobs. This can be seen through their attitudes and worse in their absences in their classes and workplace J. .Fieror (2016) said that he can't concentrate on what he is doing. He added that most of the time his mind is not working for he is pre-occupied of the on line games he is addictive to. Adolescents and even adults are becoming hooked with online games which are becoming more and more popular. In fact, most online games tend to get old too quickly and lost their appeal. It is because of the ever growing number of online games being develop from time to time. Nowadays, the popular online games that encourage the students to play are minimilitia, dota 2, leage of legends, special force, crazy kart, grand chase etc.
How do I get this complete project on META-ANALYSIS OF RESEARCH FINDINGS ON EFFECT OF GAMES ON SECONDARY SCHOOL STUDENTS? Simply click on the Download button above and follow the procedure stated. |
I have a fresh topic that is not on your website. How do I go about it? |
How fast can I get this complete project on META-ANALYSIS OF RESEARCH FINDINGS ON EFFECT OF GAMES ON SECONDARY SCHOOL STUDENTS? Within 15 minutes if you want this exact project topic without adjustment |
Is it a complete research project or just materials? It is a Complete Research Project i.e Chapters 1-5, Abstract, Table of Contents, Full References, Questionnaires / Secondary Data |
What if I want to change the case study for META-ANALYSIS OF RESEARCH FINDINGS ON EFFECT OF GAMES ON SECONDARY SCHOOL STUDENTS, What do i do? Chat with Our Instant Help Desk Now: +234 813 292 6373 and you will be responded to immediately |
How will I get my complete project? Your Complete Project Material will be sent to your Email Address in Ms Word document format |
Can I get my Complete Project through WhatsApp? Yes! We can send your Complete Research Project to your WhatsApp Number |
What if my Project Supervisor made some changes to a topic i picked from your website? Call Our Instant Help Desk Now: +234 813 292 6373 and you will be responded to immediately |
Do you assist students with Assignment and Project Proposal? Yes! Call Our Instant Help Desk Now: +234 813 292 6373 and you will be responded to immediately |
What if i do not have any project topic idea at all? Smiles! We've Got You Covered. Chat with us on WhatsApp Now to Get Instant Help: +234 813 292 6373 |
How can i trust this site? We are well aware of fraudulent activities that have been happening on the internet. It is regrettable, but hopefully declining. However, we wish to reinstate to our esteemed clients that we are genuine and duly registered with the Corporate Affairs Commission as "PRIMEDGE TECHNOLOGY". This site runs on Secure Sockets Layer (SSL), therefore all transactions on this site are HIGHLY secure and safe! |